Game Developers Conference 07: March 5-9, 2007: The Moscone Center, San Francisco, CA (Programming Track)

Disc

SystemIBM PC compatible
MediaCD
CategoryAudio
Region USA
Language English
Serial07-GDC
EditionOriginal
Errors0

Dump

Status 🔵 Unverified
Added2024-12-23 09:36
Modified2024-12-23 09:36
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Comments

Volume Label: GDC-07_Programming Track MP3 CD CD-R Audio is encoded with 22khz, 32 kb/s, 32 bits per sample, mono MP3.

Contents

Overview PDF Audio: Skinning with Dual Quaternions / Ladislav Kavan, Steven Collins Dealing with Destruction: AI From the Trenches of “Company of Heroes” / Chris Jurney, Shelby Hubick Meeting Players Halfway: Using Adaptive Systems to Prevent Player Frustration / Lida Tang Dragged Kicking and Screaming: Source Multicore / Tom Leonard Sphere Maps With the Near-equal Solid-angle Property / Liang Wan, Tien-Tsin Wong 3D in 3D: Rendering Anaglyph Stereographics in Real-time / Bruce Oberg Three Approaches to Halo-style Behavior Tree AI / Chris Hecker Applied Physics: MotorStorm / Scott Kirkland Hair Styling: A Teenager’s Dream, An Artist’s Nightmare / Peter Woytiuk Projection Matrix Tricks / Eric Lengyel Sort-Independent Alpha Blending / Houman Meshkin Pre-computed Light Carving into Meshes / Stephan Etienne Shared Technology at Rare: Good and Bad / Tom Grove Automatic Generation of Dynamics Models / John Ratcliff The Look of “Viva Pinata”: A Detailed Tour Of The Graphics Engine / Michael Boulton Saints Row Multiprocessing Architecture / Randall Turner MotoGP’06 for Xbox 360: A Post-Mortem of our Next-Gen Tool Chain / David Jefferies, Tom Williams The Shader Design Tool: Radical’s Collaborative Approach to Shader Development / Neall Verheyde, Simon Hatch Is There Anything Comparable to Spherical Harmonics But Simpler? / Chi Sing Leung, Tien-Tsin Wong RSX Best Practices / David Simpson, Jon Olick, Mark Cerny Real-World SPU Usage / Chris Carty, Nicolas Serres 3D Tricks: Engineering Innovation on the Nintendo DS / Chuck Homic, Gregory Oberg How To Animate a Character You’ve Never Seen Before / Chris Hecker The Programmer’s Challenge / Brian Jacobson, Casey Muratori, Chris Butcher, Chris Hecker, Eric Malafeew, Jeff Roberts, Jonathan Blow, Josh Adams TR1: C++ on the Move / Pete Isensee Motion Capture Compression / Okan Arikan Embodied Agents in Dynamic Worlds / Bryan Stout, John O’Brien OpenGL ES 2.0: Start Developing Now / Dan Ginsburg Feud No More: Learning to Love the Hybrid Web/Download Casual Game / Bret Barker, David Fox Under the Compiler’s Hood: Supercharge Your PLAYSTATION3 Code / Andy Thomason Designing Revolutionary Controls / Jesse Raymond, Mike Chrzanowski

Rings

# Mastering Code Offset
1 80 PG7487 +18

PVD

Record / EntryContentsDateTimeGMT
Creation 32 30 30 37 30 33 33 30 31 31 30 34 35 39 30 30 00 2007-03-30 11:04:59.00 +00:00
Modification 32 30 30 37 30 33 33 30 31 31 35 35 33 33 30 30 00 2007-03-30 11:55:33.00 +00:00
Expiration 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00
Effective 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00

Files

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