Game Developers Conference: March 4-8, 2003: San Jose, California: GDC Audio Proceedings (Audio)
Disc
| System | IBM PC compatible |
| Media | CD |
| Category | Audio |
| Region |
|
| Language |
|
| Edition | Original |
| Errors | 0 |
Dump
| Status | 🔵 Unverified |
| Added | 2024-12-23 09:48 |
| Modified | 2024-12-23 09:48 |
| Dumper | HeroponRikiBestest |
Comments
Volume Label: AUDIO MP3 CD PC/Mac Hybrid Audio is encoded with 11khz, 32 kb/s, 32 bits per sample, stereo MP3.
Contents
Overview PDF Bios PDF Applications: Acrobat Reader Quicktime Audio: Audio Programming for Very Large Projects / Dave Ranyard Aural Subjectivity: A Personal Perspective / Dane Davis Composing, Producing and Implementing an Interactive Music Soundtrack for a Video Game / Chuck Doud Control Where it Belongs: Latest Generation Audio Development for Xbox / Scott Selfon Design With Music In Mind: Integrating an Immersive Game Score With Your Game Design / Guy Whitmore Does Melody Matter? / Rod Abernethy, Dave Adams, Bill Brown, Marty O'Donnell, Chance Thomas, Chris Vrenna Game Audio : Coding Vs. Aesthetics / Leonard Paul Geometric Modeling of Sound Propagation / Thomas Funkhouser How to Mix Discrete Surround Sound for PlayStation 2 / Murray Allen, Rik Ede, Jason Page, Raymond Usher, Jose Villeta Interactive Mixing / Alex Brandon, Buzz Burrowes, Thomas Engel, Scott Gershin Physics-Based Synthesis of Sound Effects / Perry Cook Producing Orchestral Scores for Games / Bill Brown, Dan Irish, Tommy Tallarico, Jim Tso, Jack Wall Smartly Define and Use Your Audio Budget / Eric Nunamaker The Seven Secrets of Voiceover Production / Chris Borders, Matt Case
Rings
| # | Mastering Code | Mastering SID | Mould SID(s) | Offset |
|---|---|---|---|---|
| 1 | 30507â–®MFG BY EVA-TONE INC, CLEARWATER, FLâ–®1023349ST1 | IFPI LL41 | ifpi 1M08 | -22 |
PVD
| Record / Entry | Contents | Date | Time | GMT |
|---|---|---|---|---|
| Creation | 32 30 30 33 30 35 30 31 31 33 35 38 34 38 30 30 00 |
2003-05-01 | 13:58:48.00 | +00:00 |
| Modification | 32 30 30 33 30 35 30 31 31 33 35 39 30 34 30 30 00 |
2003-05-01 | 13:59:04.00 | +00:00 |
| Expiration | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 | 00:00:00.00 | +00:00 |
| Effective | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 | 00:00:00.00 | +00:00 |
Files
| Name | Size | CRC-32 | MD5 | SHA-1 |
|---|---|---|---|---|
| Game Developers Conference - March 4-8, 2003 - San Jose, California - GDC Audio Proceedings (USA) (Audio).bin | 306703152 | 10d87bfc |
930cb787a299e54a18cba5226913fdd2 |
b829cbab57826b109af3d8a09ac1a89e9d23b893 |
| Game Developers Conference - March 4-8, 2003 - San Jose, California - GDC Audio Proceedings (USA) (Audio).cue | 168 | dacbfe01 |
4b64b799853e97b17bb9f34c582dc387 |
56d04eb94c5589a570034cc8fa164732307c3f66 |