Game Developers Conference: March 4-8, 2003: San Jose, California: GDC Audio Proceedings (Visual Arts)

Disc

SystemIBM PC compatible
MediaCD
CategoryAudio
Region USA
Language English
EditionOriginal
Errors0

Dump

Status 🔵 Unverified
Added2024-12-23 10:04
Modified2024-12-23 10:04
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Comments

Volume Label: VISUAL MP3 CD PC/Mac Hybrid Audio is encoded with 11khz, 32 kb/s, 32 bits per sample, stereo MP3.

Contents

Overview PDF Bios PDF Applications: Acrobat Reader Quicktime Audio: A Review of Current and Future Animation Issues / Erik Medina, Paul Steed, Rob Titus, Oliver Wade Advanced Techniques in Creating Tile-Based Graphics for GameBoy Advance / Karthik Bala, Steve Derrick Art Directors Panel: Aesthetics and the Almighty Dollar / Steve Caterson, Linda Lubken, Cyrus Lum, Jonathan Peedin, Lee Petty, Steve Reid Character Rigging and Animation / Martin Coven, Mookie Weisbrod Crack Character Creation: The Mad Puffer Fish Panel / Scott Campbell, David Levy, Lane Raichert, Rita Street, Charles Zembillas Creating Aesthetic 3D Organic Volumes and Using the Right Tools for the Project / Lex Story Creating Character Models: A Review of Current Techniques / Sam Coates, Stefan Henry-Biskup, Dan Johnson, Mai Lea Nguyen This page left intentionally blank. Extreme Character Rigging: When Less is More / Steve Theodore Facial Animation For Game Characters / Tito Pagan Fooling All of the People All of the Time / Bill Kroyer Hardware Shaders for the Artist / Steve Burke, John Versluis How to Build a Better Cutscene / Adam Schnitzer Relinquishing Control: Giving Programmers Control of Your Animation Assets / David Stripinis State of the Art: Building 3D Environments and Models Review Panel / Scott Dalton, Ian Milham, Harry Teasley, Steve Theodore, Chris Williams Stepping Away From the Pack: that are Memorable and Attention Grabbing / Doug Oglesby, David Rose The 12 Principles of Traditional Character Animation Applied to 3D Computer Animation / Isaac Kerlow

Rings

# Mastering Code Mastering SID Mould SID(s) Offset
1 30507â–®MFG BY EVA-TONE INC, CLEARWATER, FLâ–®1023354ST1 IFPI LL41 ifpi 1M08 -22

PVD

Record / EntryContentsDateTimeGMT
Creation 32 30 30 33 30 35 30 31 31 33 33 39 30 37 30 30 00 2003-05-01 13:39:07.00 +00:00
Modification 32 30 30 33 30 35 30 31 31 33 33 39 32 31 30 30 00 2003-05-01 13:39:21.00 +00:00
Expiration 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00
Effective 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00

Files

NameSizeCRC-32MD5SHA-1
Game Developers Conference - March 4-8, 2003 - San Jose, California - GDC Audio Proceedings (USA) (Visual Arts).bin 343676592 56e3d92c 24bab90d25cb4195e1b12149fd344941 8dc2bc74e7b6c1e1ced7ec0714d225953e22c693
Game Developers Conference - March 4-8, 2003 - San Jose, California - GDC Audio Proceedings (USA) (Visual Arts).cue 174 4ad5a424 c601c5fa22f1e2e846234f81f6181fc8 3888e4f4b573f3b32a7086247428b3219769d809