Contents
Overview PDF
Audio:
The Bottom Line on Licensing / Dan Rogers
Can The Cost of Product Piracy Be Measured? / David McCombe, Elliot Klugman, Ian Lane Davis, Jim Summers, Stevan Mitchell
The Death of 3-in-a-Row: A Brave New Casual Game World / Don Ryan, Duncan Magee, Geoff Graber, HUGH DE LOAYZA, Joel Brodie, Peter Glover
Developers are from Jupiter, Marketers are from Saturn: Learn the Secret Codes for Working with a Marketing Team / April Jones, Billy Cain
The Economics of a Next-Gen Game / Kathy Schoback
Hiring People from Abroad: Real World Examples and Winning Strategies / Ron Rose
How Developers Build a Brand for Their Company and Get More Coverage for Their Titles / Sue Bohle
How to Raise Venture Capital to Build a Game Company / John Welch
IP Deal Breakers: The Five Intellectual Property Rights Developers Should Not Bargain Away / Stephen Rubin
The Near Future of Media Distribution (English) / Masaya Matsuura
The Near Future of Media Distribution / Masaya Matsuura
The Negotiation / Barry Friedman, Lee Jacobson, Tom Buscaglia
Online Game Architecture: Back-end Strategies / Daniel Esbensen
Online Gaming in China: Getting the Chinese Consumer to Pay for Software / Adam Lang
The Portable Revolution: How Handheld Game Developers Can Win / Guha Bala, Karthik Bala
Sixty Minute MBA / Scott Corley
The State of the Mobile Games Industry / Derrick Morton, Donald Wisniewski, Greg Ballard, Jon Estanislao, Lou Fasulo
Wielding Copyright: An Introduction to IP Protection for Game Developers / S. Gregory Boyd
IGDA:
Academic Insights: What Researchers Can and Can't Tell You About Your Games / Constance Steinkuehler, Dmitri Williams, Edward Castronova, James Paul Gee, Jesse Schell
Better Games (and Quality of Life) in 40 Hours per Week / Hank Howie
Burning Down the House: Game Developers Rant / Brenda Laurel, Chris Hecker, Eric Zimmerman, Greg Costikyan, Warren Spector
Counting Women: The Dollars and Cents Behind Female Gamers / Aleks Krotoski, Clarinda Merripen, Mia Consalvo, Ph.D., Richard Ow, Schelley Olhava
Making an Industry/Academic Relationship Work / Deborah Briggs, Kurt Squire, Nathan McKenzie, Randy Pausch, Tim Langdell, Ph.D.
Vision:
Gameplay Moves Forward into the 21st Century / Peter Molyneux
The Japanese Game Industry: Past, Present, and Future (English) / Kenzo Tsujimoto
The Japanese Game Industry: Past, Present, and Future (Japanese) / Kenzo Tsujimoto