Game Developers Conference: March 7-11, 2005, San Francisco: GDC Audio Proceedings (Business & Legal, IGDA)

Disc

SystemIBM PC compatible
MediaCD
CategoryAudio
Region USA
Language English
EditionOriginal
Errors0

Dump

Status 🔵 Unverified
Added2024-12-23 10:10
Modified2024-12-23 10:10
Dumper HeroponRikiBestest

Comments

Volume Label: BIZ_IGDA MP3 CD CD-R Audio is encoded with 11khz, 18 kb/s, 32 bits per sample, stereo MP3.

Contents

Overview PDF Audio: The Bottom Line on Licensing / Dan Rogers Can The Cost of Product Piracy Be Measured? / David McCombe, Elliot Klugman, Ian Lane Davis, Jim Summers, Stevan Mitchell The Death of 3-in-a-Row: A Brave New Casual Game World / Don Ryan, Duncan Magee, Geoff Graber, HUGH DE LOAYZA, Joel Brodie, Peter Glover Developers are from Jupiter, Marketers are from Saturn: Learn the Secret Codes for Working with a Marketing Team / April Jones, Billy Cain The Economics of a Next-Gen Game / Kathy Schoback Hiring People from Abroad: Real World Examples and Winning Strategies / Ron Rose How Developers Build a Brand for Their Company and Get More Coverage for Their Titles / Sue Bohle How to Raise Venture Capital to Build a Game Company / John Welch IP Deal Breakers: The Five Intellectual Property Rights Developers Should Not Bargain Away / Stephen Rubin The Near Future of Media Distribution (English) / Masaya Matsuura The Near Future of Media Distribution / Masaya Matsuura The Negotiation / Barry Friedman, Lee Jacobson, Tom Buscaglia Online Game Architecture: Back-end Strategies / Daniel Esbensen Online Gaming in China: Getting the Chinese Consumer to Pay for Software / Adam Lang The Portable Revolution: How Handheld Game Developers Can Win / Guha Bala, Karthik Bala Sixty Minute MBA / Scott Corley The State of the Mobile Games Industry / Derrick Morton, Donald Wisniewski, Greg Ballard, Jon Estanislao, Lou Fasulo Wielding Copyright: An Introduction to IP Protection for Game Developers / S. Gregory Boyd IGDA: Academic Insights: What Researchers Can and Can't Tell You About Your Games / Constance Steinkuehler, Dmitri Williams, Edward Castronova, James Paul Gee, Jesse Schell Better Games (and Quality of Life) in 40 Hours per Week / Hank Howie Burning Down the House: Game Developers Rant / Brenda Laurel, Chris Hecker, Eric Zimmerman, Greg Costikyan, Warren Spector Counting Women: The Dollars and Cents Behind Female Gamers / Aleks Krotoski, Clarinda Merripen, Mia Consalvo, Ph.D., Richard Ow, Schelley Olhava Making an Industry/Academic Relationship Work / Deborah Briggs, Kurt Squire, Nathan McKenzie, Randy Pausch, Tim Langdell, Ph.D. Vision: Gameplay Moves Forward into the 21st Century / Peter Molyneux The Japanese Game Industry: Past, Present, and Future (English) / Kenzo Tsujimoto The Japanese Game Industry: Past, Present, and Future (Japanese) / Kenzo Tsujimoto

Rings

# Mastering Code Additional Mould(s) Offset
1 MB-UG-80GPM1â–®(03318103) 4362 33MC 47358 +18

PVD

Record / EntryContentsDateTimeGMT
Creation 32 30 30 35 30 35 30 36 31 36 32 30 35 35 30 30 00 2005-05-06 16:20:55.00 +00:00
Modification 32 30 30 35 30 35 30 36 31 36 32 31 34 34 30 30 00 2005-05-06 16:21:44.00 +00:00
Expiration 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00
Effective 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00

Files

NameSizeCRC-32MD5SHA-1
Game Developers Conference - March 7-11, 2005, San Francisco - GDC Audio Proceedings (USA) (Business & Legal, IGDA).bin 238403424 e2db80af 5d758664f6cf68a1f3352b3a8510bc19 a3243f2b21a092c076457040740d70848e6c4abb
Game Developers Conference - March 7-11, 2005, San Francisco - GDC Audio Proceedings (USA) (Business & Legal, IGDA).cue 178 828dbb39 f72860ce934ed3c1069030e04a224586 2b2e084daf2d0a9f9a423aa530fc8f91f60e278e