Game Developers Conference: San Jose, CA: March 24-26, 2004: GDC Audio Proceedings (Business + Legal & IGDA)

Disc

SystemIBM PC compatible
MediaCD
CategoryAudio
Region USA
Language English
EditionOriginal
Errors0

Dump

Status Unverified
Added2024-12-23 10:26
Modified2024-12-23 10:26
Dumper HeroponRikiBestest

Comments

Volume Label: bizigda MP3 CD PC/Mac Hybrid Audio is encoded with 11khz, 32 kb/s, 32 bits per sample, stereo MP3.

Contents

Overview PDF Applications: Acrobat Reader Quicktime Audio: A Road Map for Peace: Redefining the Publisher- Developer Relationship / Joe Minton, Jon Walsh Building Value in Your Company: One Small Studio's Approach / Angus Chassels, Jeremy Gordon Doing Business with Europe: A Survivor's Guide / Vincent Scheurer Everything You Need to Know to Make Money in Coin-Op / Elaine Hodgson Follow The Money: Understanding Console Publishers / Bill Swartz How to Get More Coverage for Your Company and Titles / Sue Bohle HR in the Studio / Sam Park Immigration for Foreign Games Professionals in the Age of Homeland Security / Ron Rose Industry & Government: Working Together / Alison Kelly, Fronda J. Cohen, Michael C. Elkin Interfacing With Hollywood: Challenges and Opportunities / Charles Hirschhorn, Jason Rubin, Keith Boesky, Larry Shapiro, Matt Case Minefields in Videogame Intellectual Property Protection / Stephen Rubin Mobile Games: Lessons from Online Games / Dan Scherlis Music Licensing for Videogames: How Popular Music and Artists Can Make Games Pop / Keith Darcy, Nelson Bae, Seth Berg, Victor Rodriguez Music Publishing: A Primer for Game Developers and Composers / Jack Wall, Jeff Brabec, Shawn Clement, Shawn Le Mone, Steve Schnur, Todd Brabec Pitching an Original IP: Notes from the Field / Chris Charla Prepping for the Transition: Will You Be Ready? / John Schappert Spare No Expense: Starbucks and Aeron Chairs for Everyone / Mike McShaffry Starting a New Studio / Alex Garden, Demis Hassabis, Erik Bethke, Lewis Petersen, Mike Kulas, Rob Huebner Storytellers vs. Puzzle- Makers: New Traits of Successful Games / Kevin Bachus The End Game: How Top Developers Sold Their Studios / Dan Rogers The I-Spy Book of Developer Contract Law / Darren Jobling The Negotiation / Barry Friedman, Lee Jacobson, Tom Buscaglia The State of the Web and Downloadable Games Industry: A 2004 IGDA Online Games White Paper / Andrew Phelps, Derrick Morton, Greg Mills, John Welch, Steven DeBenedictis, Wade Tinney The Well-Fed Freelancer: A Survival Guide in 24 Easy Lessons / Francois Dominic Laramée Understanding the Elements of Employee Compensation / Peter H. Friedman What to Do When it All Goes to Hell: Lessons Learned Shutting Down a Game Studio / James Gwertzman GENERAL INTEREST KEYNOTES: Encouraging Innovation in Game Development / Andrew House Getting to the Game / Robbie Bach, J Allard

Tracks

# Type Pregap Length Sectors
01 Data/Mode 1 00:00:00 65:15:47 293672
Total 65:15:47 293672

Files

Filename SizeCRC-32MD5SHA-1
Game Developers Conference - San Jose, CA - March 24-26, 2004 - GDC Audio Proceedings (USA) (Business + Legal & IGDA).cue 183 b332c674 fe915f47de5e4b95f3b932782c39c77c 11bccb3b5425773f3fd7b05a360013a9853ebf95
Game Developers Conference - San Jose, CA - March 24-26, 2004 - GDC Audio Proceedings (USA) (Business + Legal & IGDA).bin 690716544 93c75cd7 4df75fc9595da8c2421a7aa4a2b572c0 8e5e9bdffead6c81825779c9a2d104e0a1dadaf5

Rings

# Mastering Code Mastering SID Mould SIDs Offset
1 L0 MFG BY EVATONE INC, CLEARWATER, FL02-1028143ST128 Jul 2004 ifpi LL42 ifpi 1M09 -6
L1 -6

PVD

ContentsDateTimeGMT
Creation 32 30 30 34 30 37 30 38 31 37 32 36 34 32 30 30 00 2004-07-08 17:26:42.00 +00:00
Modification 32 30 30 34 30 37 30 38 31 37 32 37 35 31 30 30 00 2004-07-08 17:27:51.00 +00:00
Expiration 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00
Effective 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000-00-00 00:00:00.00 +00:00