Comments
Volume Label: prod
MP3 CD
PC/Mac Hybrid
Audio is encoded with 11khz, 32 kb/s, 32 bits per sample, stereo MP3.
Contents
Overview PDF
Applications:
Acrobat Reader
Quicktime
Audio:
Accurate Prediction and Other Organizational Myths / Starr Long
Artist Management in a Small Games Company / Di Davies, Steve Derrick
Automation Recipes: Automation Ideas to Save Project Time and Money / Jennifer Boespflug
Building Big Licensed Games with Big Teams / Don Daglow
Creating a Monster RPG: The Light and the Dark Side of Development on Star Wars: Knights of the Old Republic / Casey Hudson
Developing and Mastering 36 Different Sku's of One Title Simultaneously for the PS2 & Xbox / Gavin Cheshire
Growing a Dedicated Tools Programming Team: From Baldur's Gate to Star Wars Knights of the Republic / Don Moar
Managing the Hydra: Successfully Running Multiple Projects in a Videogame Studio / Greg Zeschuk, Ray Muzyka
Master Your Game's Domain: Data-Driven Asset Management / Rick Holtrop
Producing Motion Capture and Animation / Jarrod Phillips, Tom Tolles
Producing Programmers: Strategies for Managing Technical Staff / James Vlad Ceraldi
Production Through Collaboration: Escalating Demands on the Producer / David Perry
Re-awakening a Classic: Prince of Persia: A Case Study / Yannis Mallat
Republic: Lessons Learned / Demis Hassabis
Requirements for a Next Generation Massively Multiplayer Online Game / Gordon Walton
Seven Years of Max Payne / Markus Maki
The Easy Route To Console Online / Shawn Hargreaves
The Impact of Middleware Technologies on Your Game Development / Julien Merceron
The Interface: How to Create an Effective Audio Schedule / Alex Brandon
User-testing in a Hostile Environment: Overcoming Apathy and Resistance in Game Companies / Bill Fulton, Ramon Romero
Using External Contractors Effectively / Marc Aubanel
Wallace and Gromit in Project Zoo: A Postmortem of a Licensed, Cross- Platform Game / David Braben
Winning the Race Against Pirates And Crackers: Next Generation Copy Protection / Erik Simon
GENERAL INTEREST KEYNOTES:
Encouraging Innovation in Game Development / Andrew House
Getting to the Game / Robbie Bach, J Allard