Game Developers Conference: San Jose, CA: March 24-26, 2004: GDC Audio Proceedings (Visual Arts)
Disc
| System | IBM PC compatible |
| Media | CD |
| Category | Audio |
| Region |
|
| Language |
|
| Edition | Original |
| Errors | 0 |
Dump
| Status | 🔵 Unverified |
| Added | 2024-12-23 10:36 |
| Modified | 2024-12-23 10:36 |
| Dumper | HeroponRikiBestest |
Comments
Volume Label: vis_arts MP3 CD PC/Mac Hybrid Audio is encoded with 11khz, 32 kb/s, 32 bits per sample, stereo MP3.
Contents
Overview PDF Applications: Acrobat Reader Quicktime Audio: Acting for Animators / Ed Hooks Character Rigger's Cookbook / Stephen Theodore Creating Water and Fluid Effects For Video Games / Susie Green Digital Painting, and The Narrowing Gap between Games and Film / Paul Topolos From Visual Anti- Establishmentarianism To Ubiquity and Back / John Gaeta Game Development Modeling with 3ds Max / David King Game Prototyping with 3ds Max / David King Hi Res Modeling for Consoles in Maya / Matt Ontiveros Jak's Makeover for JakII: Why the Dramatic New Look for a Sequel? / Bob Rafei Maya for Games - Tools & Pipelines in Maya / Morris Olmsted, Wade Schin Outdoor Jungle Vegetation: Battlefield Vietnam / Riccard Linde Producing the Characters and Creatures of Ultima X Odyssey / Stefan Henry-Biskup The Emotional Heart of Art Direction / Chris Klug The History of Animation / Phil Tippett Tips & Tricks for UV Mapping / Dion Rogers, Lex Story, Renier Banninga Visualizing Sly Cooper / Dev Madan Workflow Convergence: How Motion Picture Pipelines Are Merging With Game Development / John DesJardin GENERAL INTEREST KEYNOTES: Encouraging Innovation in Game Development / Andrew House Getting to the Game / Robbie Bach, J Allard
Rings
| # | Mastering Code | Mastering SID | Mould SID(s) | Offset |
|---|---|---|---|---|
| 1 | MFG BY EVATONE INC, CLEARWATER, FLâ–®01-1028142ST1â–®16 Jul 2004 | ifpi LL42 | ifpi 1M02 | -6 |
PVD
| Record / Entry | Contents | Date | Time | GMT |
|---|---|---|---|---|
| Creation | 32 30 30 34 30 37 30 38 31 38 30 30 33 37 30 30 00 |
2004-07-08 | 18:00:37.00 | +00:00 |
| Modification | 32 30 30 34 30 37 30 38 31 38 30 32 33 39 30 30 00 |
2004-07-08 | 18:02:39.00 | +00:00 |
| Expiration | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 | 00:00:00.00 | +00:00 |
| Effective | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 | 00:00:00.00 | +00:00 |
Files
| Name | Size | CRC-32 | MD5 | SHA-1 |
|---|---|---|---|---|
| Game Developers Conference - San Jose, CA - March 24-26, 2004 - GDC Audio Proceedings (USA) (Visual Arts).bin | 470517600 | d2804154 |
162ef0bb40301be1e96f07991449f140 |
88ad1bf925cac5bdb8763398187f246a3238586c |
| Game Developers Conference - San Jose, CA - March 24-26, 2004 - GDC Audio Proceedings (USA) (Visual Arts).cue | 168 | 75133ecb |
eb8c9c4132894a8c6e96818d60d26aaa |
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