Game Design: Theory & Practice: Companion CD-ROM
Disc
| System | IBM PC compatible |
| Media | CD |
| Category | Multimedia |
| Region |
|
| Language |
|
| Edition | Book Bundle |
| Errors | 0 |
Dump
| Status | Unverified |
| Added | 2025-11-21 09:21 |
| Modified | 2025-11-21 09:22 |
| Dumper | HeroponRikiBestest |
Comments
Volume Label: GAMEDESIGN ISBN: 1-55622-735-3 PC/Mac Hybrid Companion CD-ROM for the book of the same name, covering the topic of game design, including practical examples with screenshots from actual games, as well as full-chapter interviews with Sid Meier, Ed Logg, Steve Meretzky, Chris Crawford, Jordan Mechner, and Will Wright.
Contents
Applications: Adobe Illustrator Adobe Pagemaker Adobe Photoshop CoolEdit Dark Basic Div Games Studio Erasmatron Hugo NeMo Nendo Pro Motion SmartDraw SpriteLib TADS Visual SlickEdit Extras: Game Design: Theory & Practice (PDF)
Tracks
| # | Type | Pregap | Length | Sectors |
|---|---|---|---|---|
| 01 | Data/Mode 1 | 00:00:00 |
54:30:33 |
245283 |
| Total | 54:30:33 |
245283 |
Files
| Filename | Size | CRC-32 | MD5 | SHA-1 |
|---|---|---|---|---|
Game Design - Theory & Practice - Companion CD-ROM (USA).cue |
122 |
ed9d1f7b |
84ab9f799fb4ff32fe27668dabc1d8a6 |
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Game Design - Theory & Practice - Companion CD-ROM (USA).bin |
576905616 |
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Rings
| # | Mastering Code | Mastering SID | Mould SIDs | Offset | |
|---|---|---|---|---|---|
| 1 | L0 | 4894SO+ +A5498-01 | IFPI LB41 | IFPI 1037 | -12 |
| L1 | -12 |
PVD
| Contents | Date | Time | GMT | |
|---|---|---|---|---|
| Creation | 32 30 30 30 31 32 32 30 30 34 34 32 34 34 30 30 00 |
2000-12-20 |
04:42:44.00 |
+00:00 |
| Modification | 32 30 30 30 31 32 32 30 30 39 34 38 33 30 30 30 00 |
2000-12-20 |
09:48:30.00 |
+00:00 |
| Expiration | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 |
00:00:00.00 |
+00:00 |
| Effective | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0000-00-00 |
00:00:00.00 |
+00:00 |